![]() ![]() Nintendo EAD Tokyo began developing Super Mario Galaxy after the release of Donkey Kong Jungle Beat in late 2004, when Shigeru Miyamoto suggested that Nintendo should commission a large-scale Mario game. Certain levels use the motion-based Wii Remote functions. The player controls the player character using the Wii Remote and Nunchuk, and completes missions, fights bosses, and reaches certain areas to collect Power Stars. The levels in the game consist of galaxies filled with minor planets and worlds, with different variations of gravity, the central element of gameplay. As Mario or Luigi, the player embarks on a quest to rescue Princess Peach, save the universe from Bowser, and collect 121 Power Stars. ![]() Super Mario Galaxy is a 2007 platform video game for the Wii, and the third 3D game in Nintendo's Super Mario series.
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